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Aug 14
2009

Bolt Bus Bloggin

Posted by: Micah Walter in News

Tagged in: fun , flickr , electronic art , digital , crap , art

Believe it or not, but I'm actually blogging over the free Wifi on the BoltBus. The connection is decent, although this return trip doesn't have power outlets. I know I haven't blogged here in a while, but I have been really busy, running around like a chicken trying to find its head.

So while we await "more" I will leave you with this: I'm searching for tweets. I was previously searching flickr for images, and now I'm searching for tweets. Maybe my new "status message" should be "searching."

Incidentally, did you know that if you type the word "google" into Google, you can break the Internet?

Here is my first tweet search - more to come. - http://search.twitter.com/search?q=sleep 

May 05
2009

Artist's Statement: Click Out The Crap

Posted by: Micah Walter in Electronic Art

Tagged in: web art , statements , electronic art , crap , art

 

Work of Meta-Art in the Age of Mechanical Reproduction

The mind creates, the chaos permeates. In the synaptic artifice, art objects are reproductions of the imaginations of the mind -- a mind that uses the chaos as an organism to represent ideas, patterns, and emotions. With the rationalization of the electronic environment, the mind is approaching a point where it will be free from the chaos to consume immersions into the parameters of the delphic artifice. Work of Meta-Art in the Age of Mechanical Reproduction contains 10 minimal dhtml engines (also refered to as "clipper chips") that enable the user to make absurd audio/visual compositions.

  • measuring chains, constructing realities
  • putting into place forms
  • a matrix of illusion and disillusion
  • a strange attracting force
  • so that a seduced reality will be able to spontaneously feed on it
Micah Walter's work investigates the nuances of surveilance cameras through the use of stopframe motion and close-ups which emphasize the Mechanical nature of digital media. Walter explores abstract and inorganic scenery as motifs to describe the idea of imaginary artifice. Using deviant loops, non-linear narratives, and allegorical images as patterns, Walter creates meditative environments which suggest the expansion of culture.

 

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